
Tutorial
During my time at Goose Byte, several iterations of the game tutorial took place over a period of eight months. My contributions included, but were not limited to:
Balancing
I was also responsible for balancing several aspects of the game:
- The economy of resources, crafting, and base construction
- The economy of research points and the skill tree
- The loot tables of enemies and resources
- Weapon stats (with Alejandro Cordoba)
- Enemy stats and behaviors (with Samuel Séguin)
​
All of this was documented in a Google Sheet shared with the rest of the team, as well as on our wiki hosted on Confluence.
Cartes
Documentation
When I joined The Signal, all game information was scattered across Miro boards and sticky notes.
​
Using Confluence, I created a wiki that consolidated:
-
All information related to game balancing
-
Game loops and how they are interconnected
-
Resources, associated recipes, and their locations
-
Enemies and all associated information
-
Sections for tracking the progression of the game’s story







